# HL.BRI transfered to TXT by jinshengmao (jinshengmao@sina.com) 
# begin
[
    .EVENTO_AL_FINALIZAR BRFI 
    .LINEAS 
    (
        
        (
            RUNJUEGO_ON 
        )
        (
            WAIT 
            [
                .TIMER  1.0 
            ]
        )
        (
            SETESCENARIO 
            [
                .TIMER  1.0 
                .ESCENARIO HLS00 
                .POS 
                (
                    -10.0 -16.0 -42.0 
                )
                .CAMARA 0 
                .ZOOM  1.0 
            ]
        )
        (
            DRAWJUEGO_OFF 
            [
                .TIMER  1.0 
            ]
        )
        (
            RUNJUEGO_OFF 
        )
        (
            ON_ESC_GOTO 
            [
                .ETIQ VIDEO 
            ]
        )
        (
            STARTBMP 
            [
                .LIB BH_HL.GRL 
                .BMP BriefingHistorico 
            ]
        )
        (
            STARTWAVEM 
            [
                .FILE M_BH_HL.WAV 
            ]
        )
        (
            STARTWAVE 
            [
                .FILE HL_BH_00.WAV 
            ]
        )
        (
            WAITWAVE 
        )
        (
            STARTWAVEMFADEOUT 
            [
                .TIMER  1.0 
            ]
        )
        (
            STARTFADE 
            [
                .TIMER 100.0 
                .TICKS 50.0 
                .MANTENER  1.0 
            ]
        )
        (
            WAITWAVEMFADEOUT 
        )
        (
            STOPBMP 
        )
        [
            .ETIQ VIDEO 
        ]
        (
            ON_ESC_GOTO 
            [
                .END  1.0 
            ]
        )
        (
            RUNJUEGO_ON 
        )
        (
            DRAWJUEGO_ON 
        )
        (
            SETFORMATOESCRITORIO_LIBRE 
            [
                .TIMER  1.0 
                .RECTVENTANA 
                (
                    0 100.0 800.0 400.0 
                )
            ]
        )
        (
            SETESCENARIO 
            [
                .TIMER 40.0 
                .ESCENARIO HLS00 
                .POS 
                (
                    -10.0 -16.0 -42.0 
                )
                .CAMARA 0 
                .ZOOM  1.0 
            ]
        )
        (
            STARTGIRACAMARA 
            [
                .TIMER 150.0 
                .TICKS 240.0 
                .INC_GIRO  2.0 
            ]
        )
        (
            WAITGIRACAMARA 
        )
        (
            LANZAEVENTOINTENDENCIA 
            [
                .EVENTO EJK1 
            ]
        )
        (
            SETESCENARIO 
            [
                .TIMER 40.0 
                .ESCENARIO EXTERIOR 
                .POS 
                (
                    -110.0 -800.0 101.0 
                )
                .CAMARA  3.0 
                .ZOOM  1.0 
            ]
        )
        (
            STARTGOTO 
            [
                .TIMER  5.0 
                .VELOCIDAD LENTO 
                .POS 
                (
                    -562.0 -489.0 0 
                )
            ]
        )
        (
            WAITGOTO 
        )
        (
            SETZOOM 
            [
                .TIMER 20.0 
                .ZOOM  1.4 
            ]
        )
        (
            WAIT 
            [
                .TIMER 20.0 
            ]
        )
        (
            SETCAMARA 
            [
                .TIMER  1.0 
                .CAMARA 0 
                .ZOOM  1.0
            ]
        )
        (
            STARTGOTO 
            [
                .TIMER  5.0 
                .VELOCIDAD ULTRA_LENTO 
                .POS 
                (
                    -543.0 -40.0 0 
                )
            ]
        )
        (
            WAITGOTO 
        )
        (
            SETZOOM 
            [
                .TIMER 20.0 
                .ZOOM  1.0 
            ]
        )
        (
            WAIT 
            [
                .TIMER 75.0 
            ]
        )
        (
            LANZAEVENTOINTENDENCIA 
            [
                .EVENTO EJK2 
            ]
        )
        (
            STARTSIGUEBICHO 
            [
                .TIMER  1.0 
                .BICHO GHOST_JEFE_GRUPO_1 
            ]
        )
        (
            WAIT 
            [
                .TIMER 50.0 
            ]
        )
        (
            STARTWAVE 
            [
                .FILE VEN0101 
            ]
        )
        (
            WAIT 
            [
                .TIMER 50.0 
            ]
        )
        (
            STARTSIGUEBICHO 
            [
                .TIMER  1.0 
                .BICHO GHOST_JEFE_GRUPO_2 
            ]
        )
        (
            WAIT 
            [
                .TIMER 35.0 
            ]
        )
        (
            STARTWAVE 
            [
                .FILE VEN0102 
            ]
        )
        (
            WAIT 
            [
                .TIMER 40.0 
            ]
        )
        (
            STARTSIGUEBICHO 
            [
                .TIMER  1.0 
                .BICHO GHOST_JEFE_GRUPO_3 
            ]
        )
        (
            WAIT 
            [
                .TIMER 25.0 
            ]
        )
        (
            STARTSIGUEBICHO 
            [
                .TIMER  1.0 
                .BICHO GHOST_JEFE_GRUPO_4 
            ]
        )
        (
            WAIT 
            [
                .TIMER 25.0 
            ]
        )
        (
            STARTSIGUEBICHO 
            [
                .TIMER  1.0 
                .BICHO GHOST_JEFE_GRUPO_5 
            ]
        )
        (
            WAIT 
            [
                .TIMER 25.0 
            ]
        )
        (
            LANZAEVENTOINTENDENCIA 
            [
                .EVENTO EJK3 
            ]
        )
        (
            SETESCENARIO 
            [
                .TIMER 60.0 
                .ESCENARIO EXTERIOR 
                .POS 
                (
                    -615.0 -432.0 0 
                )
                .CAMARA  2.0 
                .ZOOM  1.4 
            ]
        )
        (
            STARTSIGUEBICHO 
            [
                .TIMER  1.0 
                .BICHO GHOST_ARTIFICIERO 
            ]
        )
        (
            STARTSIGUEBICHO 
            [
                .TIMER  1.0 
                .BICHO GHOST_JEFE_GRUPO_5 
            ]
        )
        (
            SETCAMARA 
            [
                .TIMER  1.0 
                .CAMARA 0
                .ZOOM  1.0
            ]
        )
        (
            STARTSIGUEBICHO 
            [
                .TIMER  1.0 
                .BICHO GHOST_ARTIFICIERO 
            ]
        )
        (
            SETESCENARIO 
            [
                .TIMER  1.0 
                .ESCENARIO EXTERIOR 
                .BICHO GHOST_ARTIFICIERO 
                .CAMARA 0 
                .ZOOM  1.0 
            ]
        )
        (
            WAIT 
            [
                .TIMER 50.0 
            ]
        )
        (
            STARTSIGUEBICHO 
            [
                .TIMER  1.0 
                .BICHO GHOST_ARTIFICIERO 
            ]
        )
        (
            LANZAEVENTOINTENDENCIA 
            [
                .EVENTO EJK4 
            ]
        )
        (
            SETZOOM 
            [
                .TIMER 50.0 
                .ZOOM  1.0 
            ]
        )
        (
            STARTGOTO 
            [
                .TIMER  5.0 
                .VELOCIDAD ULTRA_LENTO 
                .POS 
                (
                    376.0 925.0 0 
                )
            ]
        )
        (
            WAITGOTO 
        )
        (
            SETESCENARIO 
            [
                .TIMER 40.0 
                .ESCENARIO HLS00 
                .POS 
                (
                    -10.0 -16.0 -42.0 
                )
                .CAMARA 0 
                .ZOOM  1.0 
            ]
        )
        (
            STARTWAVE 
            [
                .FILE HL_B_LA_1 
                .ANIM_CARA CARALANCHERO 
                .ANIM_SEC HABLAR 
            ]
        )
        (
            WAITWAVE 
        )
        (
            LANZAEVENTOINTENDENCIA 
            [
                .EVENTO EJK5 
            ]
        )
        (
            WAIT 
            [
                .TIMER 100.0 
            ]
        )
    )
]
# end