# HL_IC.BRI transfered to TXT by jinshengmao (jinshengmao@sina.com) 
# begin
[
    .LINEAS 
    (
        
        (
            RUNJUEGO_ON 
        )
        (
            DRAWJUEGO_ON 
        )
        (
            SETFORMATOESCRITORIO_LIBRE 
            [
                .TIMER  1.0 
                .RECTVENTANA 
                (
                    0 110.0 800.0 380.0
                )
            ]
        )
        (
            SETESCENARIO 
            [
                .TIMER  1.0 
                .ESCENARIO HLD14 
                .POS 
                (
                    123.0 -133.0 -41.0 
                )
                .INCLINACION 40.0 
                .ANGULO 57.0 
                .ZOOM  1.0 
            ]
        )
        (
            STARTWAVE 
            [
                .FILE HL_IC_CAP_1 
            ]
        )
        (
            WAIT 
            [
                .TIMER 30.0 
            ]
        )
        (
            STARTGIRACAMARA 
            [
                .TIMER  1.0 
                .TICKS 30.0 
                .INC_GIRO  3.0 
            ]
        )
        (
            WAITGIRACAMARA 
        )
        (
            STARTGOTO 
            [
                .TIMER  1.0 
                .VELOCIDAD ULTRA_LENTO 
                .POS 
                (
                    -263.0 -38.0 -41.0 
                )
            ]
        )
        (
            WAITWAVE 
        )
        (
            IF_GOTO 
            [
                .VAR FL_CANONES_DESTRUIDOS 
                .GOTO_TRUE YA_DESTRUIDOS_CANONES 
            ]
        )
        (
            STARTWAVE 
            [
                .FILE HL_IC_CAP_2 
            ]
        )
        (
            SETESCENARIO 
            [
                .TIMER  1.0 
                .ESCENARIO EXTERIOR 
                .POS 
                (
                    -1603.0 -464.0 297.0 
                )
                .CAMARA  2.0 
                .ZOOM  0.7 
            ]
        )
        (
            WAIT 
            [
                .TIMER 40.0 
            ]
        )
        (
            SETESCENARIO 
            [
                .TIMER  1.0 
                .ESCENARIO HLD05 
                .POS 
                (
                    -16.0 -10.0 0 
                )
                .INCLINACION 40.0 
                .ANGULO 57.0 
                .ZOOM  1.0 
            ]
        )
        (
            WAIT 
            [
                .TIMER 20.0 
            ]
        )
        (
            STARTGIRACAMARA 
            [
                .TIMER  1.0 
                .TICKS 40.0 
                .INC_GIRO  3.0 
            ]
        )
        (
            WAITGIRACAMARA 
        )
        (
            WAIT 
            [
                .TIMER 20.0 
            ]
        )
        (
            SETESCENARIO 
            [
                .TIMER  1.0 
                .ESCENARIO EXTERIOR 
                .POS 
                (
                    86.0 918.0 206.0 
                )
                .CAMARA  2.0 
                .ZOOM  0.7 
            ]
        )
        (
            WAIT 
            [
                .TIMER 30.0 
            ]
        )
        (
            SETESCENARIO 
            [
                .TIMER  1.0 
                .ESCENARIO HLD09 
                .POS 
                (
                    18.0 -183.0 73.0 
                )
                .INCLINACION 40.0 
                .ANGULO 57.0 
                .ZOOM  1.0 
            ]
        )
        (
            WAIT 
            [
                .TIMER 20.0 
            ]
        )
        (
            STARTGOTO 
            [
                .TIMER  1.0 
                .VELOCIDAD ULTRA_LENTO 
                .POS 
                (
                     5.0 172.0 73.0 
                )
            ]
        )
        (
            WAIT 
            [
                .TIMER 20.0 
            ]
        )
        (
            WAITWAVE 
        )
        [
            .ETIQ YA_DESTRUIDOS_CANONES 
        ]
        (
            WAIT 
            [
                .TIMER  2.0 
            ]
        )
    )
]
# end