# TK.BRI transfered to TXT by jinshengmao (jinshengmao@sina.com) 
# begin
[
    .EVENTO_AL_FINALIZAR COND
    .LINEAS 
    (
        
        (
            RUNJUEGO_ON 
        )
        (
            DRAWJUEGO_ON 
        )
        (
            SETFORMATOESCRITORIO_LIBRE 
            [
                .TIMER  1.0 
                .RECTVENTANA 
                (
                    0 110.0 800.0 380.0 
                )
            ]
        )
        (
            SETESCENARIO 
            [
                .TIMER  1.0 
                .ESCENARIO EXTERIOR 
                .POS 
                (
                    107.0  3.0 0 
                )
                .CAMARA 0 
                .ZOOM  1.0 
            ]
        )
        (
            WAIT 
            [
                .TIMER 20.0 
            ]
        )
        (
            STARTWAVE 
            [
                .FILE TUTTK_B_AR_1 
                .ANIM_CARA CARALANCHERO 
                .ANIM_SEC HABLAR 
            ]
        )
        (
            WAITWAVE 
        )
        (
            WAIT 
            [
                .TIMER 20.0 
            ]
        )
        (
            STARTWAVE 
            [
                .FILE TUTTK_B_C_1 
            ]
        )
        (
            WAITWAVE 
        )
        (
            WAIT 
            [
                .TIMER 20.0 
            ]
        )
        (
            STARTWAVE 
            [
                .FILE TUTTK_B_AR_2 
                .ANIM_CARA CARALANCHERO 
                .ANIM_SEC HABLAR 
            ]
        )
        (
            STARTSIGUEBICHO 
            [
                .TIMER 60.0 
                .BICHO TANKE_ALE_TK4 
            ]
        )
        (
            STARTSIGUEBICHO 
            [
                .TIMER 60.0 
                .BICHO TANKE_ALE_TK2 
            ]
        )
        (
            STARTSIGUEBICHO 
            [
                .TIMER 60.0 
                .BICHO TANKE_ALE_TK1 
            ]
        )
        (
            STARTSIGUEBICHO 
            [
                .TIMER 60.0 
                .BICHO TANKE_ALE_TK3 
            ]
        )
        (
            STARTSIGUEBICHO 
            [
                .TIMER 60.0 
                .BICHO TANKE_ALE_SDK 
            ]
        )
        (
            WAITWAVE 
        )
        (
            STARTWAVE 
            [
                .FILE TUTTK_B_C_2 
            ]
        )
        (
            WAITWAVE 
        )
        (
            WAIT 
            [
                .TIMER 20.0 
            ]
        )
        (
            STARTWAVE 
            [
                .FILE TUTTK_B_AR_3 
                .ANIM_CARA CARALANCHERO 
                .ANIM_SEC HABLAR 
            ]
        )
        (
            SETESCENARIO 
            [
                .TIMER  1.0 
                .VELOCIDAD LENTO 
                .POS 
                (
                    1079.0 944.0 0 
                )
            ]
        )
        (
            WAITWAVE 
        )
        (
            WAIT 
            [
                .TIMER 30.0 
            ]
        )
        (
            SETESCENARIO 
            [
                .TIMER  1.0 
                .VELOCIDAD LENTO 
                .POS 
                (
                    652.0 1289.0 0 
                )
            ]
        )
        (
            STARTWAVE 
            [
                .FILE TUTTK_B_C_3 
            ]
        )
        (
            WAITWAVE 
        )
        (
            WAIT 
            [
                .TIMER 20.0 
            ]
        )
        (
            STARTWAVE 
            [
                .FILE TUTTK_B_AR_4 
                .ANIM_CARA CARALANCHERO 
                .ANIM_SEC HABLAR 
            ]
        )
        (
            SETESCENARIO 
            [
                .TIMER  1.0 
                .VELOCIDAD LENTO 
                .POS 
                (
                    107.0  3.0 0 
                )
            ]
        )
        (
            WAITWAVE 
        )
        (
            WAIT 
            [
                .TIMER 20.0 
            ]
        )
        (
            LANZAEVENTOINTENDENCIA 
            [
                .EVENTO EJK1 
            ]
        )
        (
            WAIT 
            [
                .TIMER 20.0 
            ]
        )
        (
            WAIT 
            [
                .TIMER 5.0
            ]
        )
    )
]
# end