[preset00]
fRating=1.000000
fGammaAdj=1.998
fDecay=0.98
fVideoEchoZoom=2
fVideoEchoAlpha=0
nVideoEchoOrientation=0
nWaveMode=3
bAdditiveWaves=0
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=0
bMaximizeWaveColor=1
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=4.4
fWaveScale=1.17037
fWaveSmoothing=0.9
fWaveParam=0
fModWaveAlphaStart=0.75
fModWaveAlphaEnd=0.95
fWarpAnimSpeed=1
fWarpScale=2.853
fZoomExponent=1
fShader=0
zoom=1
rot=0.006
cx=0.5
cy=0.5
dx=0
dy=0
warp=0
sx=1
sy=1
wave_r=0.9
wave_g=0.45
wave_b=0
wave_x=0.5
wave_y=0.5
ob_size=0.01
ob_r=0
ob_g=0
ob_b=0
ob_a=0
ib_size=0.01
ib_r=0.25
ib_g=0.25
ib_b=0.25
ib_a=0
nMotionVectorsX=12
nMotionVectorsY=9
mv_dx=0
mv_dy=0
mv_l=0.9
mv_r=1
mv_g=1
mv_b=1
mv_a=0
per_frame_1=wave_r = wave_r + 0.100*( 0.60*sin(0.933*time) + 0.40*sin(1.045*time) );
per_frame_2=wave_g = wave_g + 0.050*( 0.60*sin(0.900*time) + 0.40*sin(0.956*time) );
per_frame_3=decay = decay - 0.01*equal(frame%40,0);
per_frame_4=rot = rot + 0.01*sin(time*0.113);
per_frame_5=rot = rot + 0.01*sin(time*0.533);
per_frame_6=rot = rot + 0.02*sin(time*-0.323);
per_frame_7=dx = dx + dx_residual;
per_frame_8=dy = dy + dy_residual;
per_frame_9=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.3)*0.96+1.3);
per_frame_10=dx_residual = equal(bass_thresh,2)*0.0072*sin(time*7) + (1-equal(bass_thresh,2))*dx_residual;
per_frame_11=dy_residual = equal(bass_thresh,2)*0.0054*sin(time*9) + (1-equal(bass_thresh,2))*dy_residual;
per_pixel_1=zoom=0.9615+rad*0.1;
per_pixel_2=rot = rot * 3*(1-pow(rad*2-1,2));
